
Dark Castle
Tamsin's father hasn't come home. So Tamsin — barely old enough to hold a proper sword, let alone swing one — packs a satchel, grabs a hand-me-down dagger, and goes to get him back.
The castle isn't destroyed. It's just... occupied. A band of frightened rats has moved in, appointed themselves a king, and taken over room by room — not out of cruelty, but out of fear nobody bothered to talk them out of.
Dark Castle is a Match-3 RPG about talking to people, fighting when you have to, and growing into someone braver than you started out. Explore the castle room by room, talk to everyone you meet, loot chests for gold and gear between fights, and unlock new combat skills as you find better weapons — one dagger, one sword, one badly-fitting suit of borrowed courage at a time.
This was a Game Jam Entry that didn't manage to make it into the Jam. It was my first Jam attempt. It is also in an unfinished state and needs quite a lot of polish to get it complete.
I built it using Raylib-MiniScript and Soda.


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